Is it the beginning of the end for the home PC?
As you read this week’s edition of The Wire in the comfort of your South
Jersey home, I will be busily taking care of business at the internationally
renowned Tokyo bureau of the mighty Catamaran Media publishing empire.
When writing about technology, one must occasionally go to where the technology
lives to keep up with the latest trends and stay on the cutting edge. That is
exactly the reason that I am currently 6,200 miles away, doing my level best to
keep up with the rapidly changing world of personal technology while
occasionally squeezing in things like hot springs, sumo, and the odd luncheon of
deadly puffer fish. Someone’s got to do it.
There is a new techie culture trend growing in the Land of the Rising Sun, and
surprisingly enough, it is pointing away from the personal computer as the
center of Information Age life. Suddenly, as if by magic, the once ubiquitous PC
has begun to take a back seat to other forms of labor-saving electronica.
When you think of the tasks that are most frequently performed by personal
computers in the 21st century, the trend becomes easier to understand. Three
things take up most of our processor time these days as our computers do less
computing and more entertaining: We use them to enjoy our media files, like
songs and movies, we use them to communicate with our friends and business
associates, usually with instant messaging and email, and we use them for their
true “raison d’etre,” to play games when we should be working.
Keep in mind that I have heard of the latter phenomenon from other persons, and
have never engaged in the practice myself. Still, it makes a great starting
point for our discussion of the future of our personal computers. While many
gamers still focus on computer-based games in their search for essential
entertainment, console games and handheld devices now make up an increasingly
large portion of the gaming landscape.
It is the rare family that does not support at least one gaming console today,
and that phenomenon is not restricted solely to homes with younger children. The
incredible popularity of Nintendo’s still-scarce Wii with older gamers has
brought the coveted console into previously uncharted territories, including
retirement homes and senior centers. It seems that there is no age limit on the
enjoyment of a good video game.
Price is major factor
The mighty PlayStation 3 is now available at a more attractive price while
boasting more storage options and a wider menu of games. The flagship console
continues to build market share while offering gamers outrageous graphics,
high-speed processing, and a built-in Blu-Ray drive to play the latest in high
quality video content.
Even the most dedicated PC gamers will find that the PlayStation 3 offers more
bang for the gaming buck. A personal computer equipped to handle the latest in
gaming graphics and connectivity can easily cost $1,500 or more, nearly triple
the price of a PS3. The same holds true for the Microsoft Xbox, which has earned
a loyal user base of dedicated gamers, at least in part because of the fabulous
games in the Halo series.
Under these conditions, it is not difficult to see the more committed gaming
users saving up $500 for a new console rather than spending $2,000 on a
tricked-out PC with copper heat sinks, Extreme processor, enormous amounts of
memory and video memory, and the requisite aluminum case with blue lights and a
viewing window.
Windows Media Player is a built-in feature of the world’s most popular computer
operating system, and has been for three generations. The program takes care of
all audio and video entertainment needs, like playing MP3s, viewing DVDs, and
even burning mix CDs.
Portables taking over jobs of PC
That last task is likely to remain in the PC’s domain for a while, but the first
two are already slipping away to more task-specific devices. Take a look at the
music lovers in your life. The next time they play a bit of digitized
entertainment, like their legitimately acquired copy of “Blackout,” will they be
sitting in front of their home computer or walking down the street connected to
their favorite MP3 player by a pair of earbuds?
In many cases, the portable entertainment device will win out over the bulky PC,
including portable laptop models. While audio and video management are tasks to
which a PC is well suited, the ease and portability of the modern music players
is truly hard to beat.
While the majority of today’s users still need to attach their portable to a
computer for normal file management tasks, the advent of the iPod Touch and
other wireless-equipped players spells the end of that symbiotic association.
With built-in wireless, iPhone and iTouch users can easily access the iStore
online and buy music directly on their player. They do not need to attach to
their home computer to perform the transaction. They simply need to be close
enough to a hot spot to get connected and pick out their new tunes.
Most wireless music lovers still maintain an installation on their home PC, but
the wave of the future seems to be heading away from that dependency. The larger
screen of the iPod touch makes it much more practical for viewing high-quality
video content, too. Movie buffs may wish to use their PC or Mac to digitize
their favorite DVDs for portable viewing, but they can also purchase and
download video online, again without the benefit of a PC connection.
That wireless connectivity also comes in handy for checking email on the
iPhone’s built-in Safari browser. Now, without going anywhere near a computer,
connected users can go online, check webmail, send and compose new email, and
even fire off a few choice IMs.
Lightening the load
I spoke to an American iPhone user who told me that while he had never tried an
Apple product before, his iPhone had quickly become an indispensable part of his
everyday life. Formerly burdened with a heavy laptop and case to manage his
on-the-road communications tasks, he now combines his telephone, music player,
and communications center in a shirt-pocket sized portable powerhouse.
New SmartPhone designs offer even greater power, combining many computing tasks
with the advantages of a console game, an MP3 player, a portable video device,
and constant Internet access. This is, as I see it, the beginning of the end of
the home PC.
Throw in an infrared connection to a printer and you really have it all. One
small device can literally handle every task for which you currently use your
home PC. The Japanese consumer electronics market has already realized this, as
sharp shoppers pick up handy multifunction devices instead of cumbersome
computers.
Even the ubiquitous “keitei,” the omnipresent portable telephone that deposed
the digital camera and left Superman without a place to change costumes, has
itself been booted by a device that is more powerful, more practical, and every
bit as affordable. Expect this trend to continue, both in Asia and North
America.
It’s almost time for my afternoon dip in the hot spring. After that, I intend to
investigate digital society in Japan even further, going as far as trying out a
self-cooling beer in a wireless Karaoke box. I do it all for you. Just because I
am overseas does not mean that I don’t want to hear from you. Catch me in the
Tokyo office by email to granese@juno.com.
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